Mar 14, 2026  
2023-2024 Catalog and Student Handbook Spring 2024 
    
2023-2024 Catalog and Student Handbook Spring 2024 [ARCHIVED CATALOG]

SGD 111 - Introduction to SGD

Class: 2 Lab: 3 Clinical: 0 Work: 0 Credits: 3

Prerequisite(s): None
Corequisite(s): None
This course provides students with an introduction to simulation and game development. Topics include setting, storytelling, narrative, character design, interface design, game play, internal economy, core mechanics, game genres, AI, the psychology of game design and professionalism. Upon completion, students should be able to demonstrate knowledge of the major aspects of simulation and game design and development.
Offered: Fall